GM Master Console
Full Reactive Utility • Hero 6E Core
LIVE CHRONOMETERTap to advance current Segment
12
Integrated Speed Chart
UNIT 123456789101112
Mental Attack Calculator
Input values to calculate roll
Presence Attack Roller
Result will show target effects
Throwing & Lifting Tool
Distance and damage details
Core Rollers
--
Skill & Attack Modifiers
PenaltyCondition
-2 per 8mRange (Perceived/Hearing)
-2 per 16mRange (Visual)
-4Total Darkness / Blinded
-3Target Prone
-2Target Half-Covered
Damage Multipliers
LocationStun MultBody Mult
Headx5x2
Chestx3x1
Stomachx4x1
Vitalsx4x1.5
Legs/Armsx2x0.5
Roster Management
Quick Add Unit
Scott O'Bear
175 Pts • Glasgow Bouncer • REC 10
Banner
--
-
+

45

STUN
-
+

15

BODY
-
+

50

END
Core Characteristics
STR25800kg
DEX1311-
CON2013-
OCV/DCV6/5
SPD3
INT/EGO10/13
Skill Checks
Perception (+3 Smell)11-
Oratory (Gruff Voice)13-
Everyman
Stealth8-
Deduction8-
Bear Maneuvers
Bear Punch
5d6 Normal ROLL
Bear Claws
1.5d6 Killing ROLL
Bear Hug
9d6 Normal (Must Grab) ROLL
Standard Gear
Scottish Great-Kilt
Distinctive Feature
Pouch of Salmon
Survival Utility
Dossier: Scott O'Connor
"Aye, I'm a bear. Aye, I'm wearin' a kilt. Now move before I sit on ye."
Origin Story

Scott was the toughest bouncer in Glasgow until he accidentally ejected a Fae-Lord from a pub at 2:00 AM. Cursed to "show his animal heart," Scott became a permanent, bipedal grizzly. He migrated to Freedom City where being a 7-foot bear with a heavy accent and a badge is considered "marketable."

Personality

Gruff, practical, and a chronic complainer. He hates modern technology (buttons are too small) but is fiercely protective of his team. If a teammate is threatened, Scott's "Mama Bear" rage becomes a tactical asset.

Point Breakdown
Characteristics (119 pts)
STR 25, DEX 13, CON 2031
OCV 6, DCV 5, SPD 335
PD 8 (4r), ED 6 (4r), REC 1020
BODY 15, STUN 45, END 5033
Powers & Skills (56 pts)
Bear Physiology Armor (4r)12
Claws (1.5d6 K)10
Skills & Martial Arts34
TOTAL175
Bouncer's Log
Minimax
Will Piper • 404 Total Pts • Scientist • REC 10
Roll
--
-
+

40

STUN
-
+

12

BODY
-
+

50

END
Intelligence Stats
INT2514-
DEX1813-
SPD5
OCV/DCV6/6
Science List
Inventor14-
Electronics14-
Perception Roll14-
Size Changes
🦍 KAIJU FORM
Stats: +45 STR (58 Total), +5 CON, +12 PD/ED. -6 DCV. Weight 100 Tons. Reach 4m.
🐜 MICRO FORM
Stats: +6 DCV (12 Total), +6 Stealth. Weight <1kg. Reach 0m.
Gadget Inventory
Gravity Gun
12d6 Normal ROLL
Ghost Touch
8d6 vs Desolid ROLL
Capture Foam
6d6 Entangle ROLL
Dossier: Piper, W.
"Look, science is basically 10% math and 90% hope."
Origin

Will Piper was jumpstarting his delivery van with a radioactive meteorite he found in a crater. The explosion unmoored him from the laws of physics. Now he "glitches" in size and attracts dimensional anomalies wherever he goes.

Vehicle: The Lab-Rabbit

Neon orange van. SPD 40m. 10 DEF. Mobile lab for +2 Science repairs.

Full Points Audit
Characteristics (INT 25, DEX 18, SPD 5)145
Biomorph MP (60 AP) & Slots71
Gadget Arsenal MP & Slots64
Vehicle (Orange Van)35
Skills/Perks/Life Support89
TOTAL404
Project Logs
Trism
Chris Olson • 400 Total Pts • REC 10
Result
--
-
+

40

STUN
-
+

15

BODY
-
+

50

END
Characteristics
DEX2314-
SPD6
OCV/DCV8/8
Commando Training
Stealth (Commando)14-
Tactics12-
Perception Roll12-
Spatial Mastery
Martial Strike
6d6 Normal ROLL
Banishment
Teleport 20m Up ROLL
Prism Burst
Flash 8d6 ROLL
Expanded Dossier
"The Grays thought they could pull me out of time. They just gave me more room to move."
Origin

Cpl. Olson was a Commando in WW2 abducted by aliens in 1944. Rebuilt with light-matter technology, he returned in 2024 unaged. He's a "Woke Grandpa"—1940s slang with 2020s progressive values.

Tactics

Uses "Banish" to send enemies high into the air for 6d6 falling damage. Constant Blink-flanking.

Audit Receipt
Characteristics (DEX 23, SPD 6)200
Spatial Matrix MP (60 AP Base)82
Commando Skills & Overall Levels118
TOTAL400
Commando Log
Police Officer
REC 4
Banner
--
-
+

20

STUN

10

BODY

20

END
Weapons
Pistol
1d6+1 K ROLL
Titan
Brick • REC 15
Banner
--
-
+

50

STUN

15

BODY

50

END
Smashes
Smash
8d6 Normal ROLL
Agent
VIPER • REC 4
Roll
--
-
+

20

STUN

10

BODY
Pulse Rifle
Blaster
8d6 Normal ROLL
Thug
Roll
--

20

STUN

10

BODY
Knife
Knife
1d6 Killing ROLL
Alien
Roll
--

30

STUN
Psionics
Mind Blast
4d6 Ego ROLL