Scott O'Bear
175 Pts • Bear Wrestler • REC 10
Skill Roll Result
12
Made it by 2
-
+

45

STUN
-
+

15

BODY
-
+

50

END
Stunned
Aborted
Flashed
Characteristics
STR255d6
DEX1311-
CON2013-
OCV611-
DCV512-
SPD3Act
Click to Roll
Oratory13-
Survival11-
Paramedics11-
Breakfall12-
Bear Physiology
Thick Hide
4 rPD / 4 rED Armor
Bear Claws
1½d6 Killing (HKA)
Senses
Discriminatory Smell, Tracking
Heavyweight
Knockback Resist 4m
Combat
AttackOCVEffect
Bear Punch65d6 Normal
Martial Grab7Grab (+10 STR)
Bear Hug69d6 Normal (Crush)
Claws61½d6 Killing (AP)
Dossier
"It's not a skirt, it's a kilt! And I'm not Teddy!"

Concept: A Scottish man permanently transformed into a massive bipedal bear.

Personality: Gruff, loves salmon, protective of friends ("Mama Bear" Instinct).

Complications: Distinctive Features (Bear), Short Tempered, Public Identity.

Session Notes
Complete Audit (175 Pts)
CHARACTERISTICSCOST
STR 25 (10+15)15
DEX 13 (10+6)6
CON 20 (10+10)10
INT 100
EGO 13 (10+3)3
PRE 20 (10+10)10
OCV 6 (3+15)15
DCV 5 (3+10)10
SPD 3 (2+10)10
PD 8/ED 610
REC 10/END 5012
BODY 15/STUN 4518
POWERSCOST
Thick Hide (Resist PD/ED)12
Claws (HKA 1/2d6)10
Senses (Smell/Track)10
Life Support (Cold)2
Knockback Resist2
SKILLSCOST
Martial Arts (Bear Hug)8
Skills (Oratory, Survival)12
TOTAL POINTS175
Minimax
Real Name: Will Piper • 400 Pts • Gadgeteer
Skill Roll Result
12
Made it by 2
-
+

40

STUN
-
+

12

BODY
-
+

50

END
Stunned
Aborted
Entangled
Characteristics
INT2514-
DEX1813-
SPD5Act
Click to Roll
Inventor14-
Electronics14-
Gadgeteering14-
Science Skills14-
Biomorph
🦍 KAIJU FORM
Effect: +45 STR (Total 58), +5 CON/PRE, +12 PD/ED, Reach. -6 DCV.
🐜 MICRO FORM
Effect: +6 DCV (Total 12), +6 Stealth, Weigh <1kg.
Gadget Backpack
Gravity Gun
12d6 Blast
Jet Boots
Flight 30m
Capture Foam
Entangle 6d6
Ghost-Touch
8d6 Blast (Affects Desol)
Reality Shield
15 rPD/rED
Combat
AttackOCVDmg
Gravity Gun912d6
Kaiju Punch611d6
Capture Foam96d6 Entangle
Ghost Touch98d6
Dossier: Will Piper
"Okay, technically that wasn't supposed to happen, but look! Science!"

Alias: Minimax

Concept: Good-natured "Weirdness Magnet" who creates chaos and solves it with gadgets.

Complications: Unluck (3d6), Public Identity, Soft Hearted.


Vehicle: "The Lab-Rabbit"
  • Movement: 40m Ground (160km/h).
  • Defense: 10 DEF, 15 BODY.
  • Features: Mobile Lab (+2 Science), Life Support, Computer Link.
Session Notes
Complete Audit (400 Pts)
CHARACTERISTICSCOST
Stats (STR/DEX/CON/INT)43
Combat Values (OCV/DCV)30
SPD 530
Defenses/Rec/End/Body42
Total Stats145
POWERSCOST
Biomorph MP (60 AP)71
Tech Arsenal MP (60 AP)40
u Gravity Gun (60/1.5)4
u Ghost Touch (60/1.5)4
u Reality Shield (45/1.5)3
u Jet Boots (30/1.5)2
u Capture Foam (60/1.5)4
u Scanner (20/1.5)1
Luck 3d615
Detect Weirdness5
SKILLS & PERKSCOST
Vehicle (Van)35
+3 CSL (Gadgets)15
Skills (Intellect/Science)27
Life Support18
TOTAL POINTS404
Trism
Cpl. Chris Olson • 400 Pts • Teleporter
Skill Roll Result
12
Made it by 2
-
+

40

STUN
-
+

15

BODY
-
+

50

END
Stunned
Aborted
Flashed
Characteristics
STR204d6
DEX2314-
SPD6Act
Click to Roll
Stealth14-
Tactics12-
Breakfall14-
Spatial Matrix
Blink
Teleport 40m
Banish
Teleport Attack
Prism Burst
Flash 8d6
Long Jump
Teleport 640m
Martial Arts (Commando)
Strike
6d6 Dmg
Choke Hold
Grab, NND
Disarm
+10 STR Disarm
Root
+15 STR vs Shove
Combat
AttackOCVDmg
Strike86d6 Normal
Banishment8Send 20m Away
Prism Burst8Flash 8d6
Dossier: Cpl. Chris Olson
"Bullies haven't changed since '44. Neither have I."

Concept: WW2 Soldier abducted by aliens, returned to 2024 unaged.

Dependent: Amanda (Hippie GF who found him).

Personality: "Woke Grandpa." Progressive, old-fashioned chivalry, fascinated by future.

Session Notes
Complete Audit (400 Pts)
CHARACTERISTICSCOST
Stats (STR/DEX/CON/INT/EGO/PRE)67
Combat Values (OCV/DCV)50
SPD 6 (2+4)40
Def/Rec/End/Body43
Total Stats200
POWERSCOST
Spatial Matrix MP (60 AP)60
u Blink (45 AP)4
u Long Jump (50 AP)5
u Prism Burst (60 AP)6
u Banishment (45 AP)4
u Evacuation (30 AP)3
SKILLS & PERKSCOST
Martial Arts23
Combat Luck (6rPD/rED)12
Life Support (Total)30
Skills (Tactics, Stealth etc)53
TOTAL POINTS400
Agent
VIPER/HYDRA Minion • Standard NPC
-
+

20

STUN
-
+

10

BODY
-
+

20

END
Characteristics
STR13
DEX1412-
SPD3Act
OCV5
DCV5
DEF5Armor
Equipment
ItemEffect
Blaster Rifle8d6 Blast (Energy)
Kevlar Suit5 rPD / 5 rED
CommlinkRadio Listen/Transmit
The Gray
Alien Psionic • Trism's Enemy
-
+

30

STUN
-
+

8

BODY
-
+

40

END
Characteristics
EGO2013-
DEX1813-
SPD4Act
OMCV6
DMCV6
DEF10Force
Psionic Powers
Mind Blast
4d6 Mental Blast (EGO)
Telekinesis
STR 20 TK
Force Field
10 PD/ED Protection
Mind Scan
Lock on Target
GM Tools
Smart Rollers & Reference
Hit Location Roller (3d6)
--
Damage Rollers
d6 Normal Dmg
--

d6 Killing Dmg
--
Knockback (Body - 2d6)
Body:
--
Turn Sequence
Name123456789101112
Trism (6)XXXXXX
Will (5)XXXXX
Alien (4)XXXX
Scott (3)XXX
Agent (3)XXX
Hit Location Table
RollLocNSTUNBODYTo Hit
3-5Headx5x2-8
6Handsx1x0.5-6
7-8Armsx2x0.5-5
9Shouldersx3x1-5
10-11Chestx3x1-5
12Stomachx4x1-7
13Vitalsx4x1.5-8
14Thighsx2x1-4
15-16Legsx2x0.5-6
17-18Feetx1x0.5-8
Range Modifiers
MetersModMetersMod
0-8065-125-6
9-16-2126-250-8
17-32-4251-500-10
33-64-6501-1km-12
Presence Attacks
  • Target Roll: hesitates (Half Phase).
  • +10: Hesitates (Full Phase), -2 DCV.
  • +20: Cower, Surrender, or Flee. 0 DCV.
  • +30: Faints or follows commands.
Common Object Def/Body
ObjectDEFBODY
Glass Window11
Wooden Door32
Interior Wall33
Exterior Wall (Wood)44
Brick Wall55
Concrete Wall6-86-8
Steel Door86
Bank Vault15+15+
Combat Maneuvers Cheat Sheet
MoveOCVDCVEffect
Block+0+0Block, Abort
Dodge--+3Abort vs All
Grab-1-2Grab Two Limbs
Disarm-2+0Disarm Str vs Str
Move Through-v/10-3STR + v/6 dmg
Move By-2-2STR/2 + v/10 dmg
Haymaker+0-5+4 DCs dmg