| Skill | Roll |
|---|---|
| Tactics | 12- |
| Stealth | 14- |
| Teamwork (Squad Tactics) | 14- |
| Breakfall (Teleport landings) | 14- |
| Survival | 12- |
| KS: US Army History (1940s) | 11- |
| KS: The Grays (Aliens) | 11- |
| Maneuver | OCV | DCV | Effect |
|---|---|---|---|
| Commando Strike | +0 | +2 | 6d6 Damage (Total) |
| Choke Hold | -2 | +0 | Grab, 2d6 NND (Choke) |
| Disarm | -1 | -1 | Disarm, +10 STR |
| Defensive Throw | +1 | +1 | Block, Target Falls |
| Root | +0 | +0 | +15 STR to Resist Shove |
| Attack | OCV | Damage/Effect |
|---|---|---|
| Standard Punch | 8 | 4d6 Normal |
| Commando Strike | 8 | 6d6 Normal |
| Banishment | 8 | Send target 20m away* |
| Prism Burst | 8 | Blindness (Flash 8d6) |
| Thompson SMG | 8 | (If equipped) 1d6+1 K |
Chris Olson was a Commando in the European Theater (1944). During a night raid, a strange craft descended. He assumed it was secret Nazi tech, but the beings inside were grey, slight, and terrifying. He spent what felt like weeks in their white rooms, being taken apart and put back together with "light."
He woke up in a crater in Nevada, not aged a day, but the calendar said 2024. He was found by Amanda, a wandering artist/hippie who saw his "landing." She talked him down, fed him, and explained that the war was over.
PERSONALITY: "The Progressive Soldier"Chris is not a confused relic. He marvels at the future. He loves that society is more open. He is fascinated by civil rights progress.
Amanda is a pacifist, an artist, and extremely online. She manages Trism's "public image" (keeping him off TikTok) and explains things like "The Cloud" and "Avocado Toast" to him.
Hero System 6th Edition Standard Superhero (400 pts)
| CHARACTERISTIC | CALCULATION | COST |
|---|---|---|
| STR 20 | 10 Base + 10 | 10 |
| DEX 23 | 10 Base + 13 | 26 |
| CON 23 | 10 Base + 13 | 13 |
| INT 13 | 10 Base + 3 | 3 |
| EGO 15 | 10 Base + 5 | 5 |
| PRE 20 | 10 Base + 10 | 10 |
| OCV 8 | 3 Base + 5 | 25 |
| DCV 8 | 3 Base + 5 | 25 |
| OMCV 3 | 3 Base | 0 |
| DMCV 3 | 3 Base | 0 |
| SPD 6 | 2 Base + 4 (10pts each) | 40 |
| PD 10 | 2 Base + 8 | 8 |
| ED 10 | 2 Base + 8 | 8 |
| REC 10 | 4 Base + 6 | 6 |
| END 50 | 20 Base + 30 | 6 |
| BODY 15 | 10 Base + 5 | 5 |
| STUN 40 | 20 Base + 20 | 10 |
| SUBTOTAL | 200 |
| POWERS & SKILLS | CALCULATION | COST |
|---|---|---|
| Spatial Displacement (Multipower) | ||
| MP Reserve | 60 Active Points | 60 |
| u Tactical Blink | Teleport 40m + Position Shift. 45 AP. | 4 |
| u Long Jump | Teleport 20m, x32 Non-Combat. 50 AP. | 5 |
| u Prism Burst | Sight/Hear Flash 8d6, Explosion. 60 AP. | 6 |
| u Banishment | Teleport 20m, Usable As Attack (+1 1/4). 45 AP. | 4 |
| u Evacuation | Teleport 20m, Usable By Others (+1/2). 30 AP. | 3 |
| Martial Arts (Commando) | ||
| Commando Strike | +2 DC Damage | 4 |
| Choke Hold | Grab, NND | 4 |
| Defensive Throw | Block, Target Falls | 3 |
| Root | +15 STR vs Shove | 4 |
| +2 DC (Extra) | +2 Damage Class with M.A. | 8 |
| Skills & Perks | ||
| Combat Luck | 6 rPD / 6 rED (Hard to Kill) | 12 |
| Teamwork | Skill 14- | 3 |
| Tactics | Skill 12- | 3 |
| Stealth | Skill 14- | 3 |
| Breakfall | Skill 14- | 3 |
| Survival | Skill 12- | 3 |
| WF: Small Arms | Weapons | 2 |
| Contact: Amanda | Helpful, 11- | 3 |
| Fringe Benefit | Decorated Veteran | 3 |
| Total Life Support | No breathe/eat/sleep (Alien Mod) | 30 |
| TOTAL POINTS | 400 | |