miniMax Character Sheet
                                                                                               
 VALUE CHARACTERISTIC COST BASE  PTS NAME: Will Piper, Scientist at Vanguard 
    15 Strength         x1    10   5 HERO ID: miniMAX (Will S. Piper)        
    18 Dexterity        x3    10  24 PLAYER: Scott von Berg                  
    20 Constitution     x2    10  20                                         
    10 Body             x2    10   0  PTS             POWERS              END
    18 Intelligence     x1    10   8   86 MP (Mutant Powers) (86),           
    11 Ego              x2    10   2      "Molecular Powers "                
    15 Presence         x1    10   5   7u 4 LVLS Shrinking (Mutant           
    16 Comeliness       x1/2  10   3      Powers)(64mm,25g,+8 DCV,+12 KB),   
     8 Physical Defens  x1     3   5      Affects Inanimate, Accessable      
     8 Energy Defense   x1     4   4      Items (Unliving)(+1/4),0 END       
     5 Speed            x10  2.8  22      (+1/2)                            0
     8 Recovery         x2     7   2   3u 6 LVLS Growth (Mutant Powers)      
    44 Endurance        x1/2  40   2      (4m,6.4t,+6 BODY/STUN,-4 DCV,+30   
    40 Stun             x1    28  12      STR,-6 KB)                        3
        Characteristics Cost:    114   1u +9" Running (Mutant Powers),       
                                          "Giant Sized Movement",linked to   
 DISADVANTAGES         BASE: 150+PTS      levels of growth 1 pt usble        
 DNPC,"Owen Ng (Lab Assist-        5      doubles with each lev(-3/4)       2
  Chimp)",normal,useful skills,        2u 15/10 Armor (Mutant Powers),       
  appear 8-                               "Dense Skin",linked to levels of   
 Hunted,"Sabretech-enemy lab",    10      growth 3 pt usble doubles with     
  less powerful,non-combat                each lev(-3/4)                     
  influence,harsh,appear 8-            15 1 LVLS Shrinking (Radiation)       
 Psych Lim,"Hero Code (patrol 4   15      (0.5m,12.5kg,+2 DCV,+3 KB),        
  hrs a day, do duty)",common,            "Grenades"(0.5m,12.5kg,+2 DCV,+3   
  strong                                  KB),OAF(-1),4 Charges(-1/2),       
 Psych Lim,"Vs. Killing",common,  15      continuing,duration: 1 turn,       
  strong                                  Ranged(+1/2),Area Effect(+1),      
 Psych Lim,"Overconfidence",      15      radius,up to 800 kg accessable     
  common,strong                           inanimate, non living(+3/4),       
 Secret ID,"Will Piper,           15      usable against others              
  Scientist at Vanguard"                  (inanimate)(+1/2)                 0
 Vuln,"Electro-magnetic",common,  20   10 PKG,"Helmet",OIF(-1/2),            
  x2 stun                                 unbreakable                        
 Watched,"U.S. Govt./Vanguard",   10  (4) x1000 Micro Vision,Extra Time      
  more powerful,non-combat                (-3/4),time: 1 minute,only to      
  influence,mild,appear 11-               start power                        
 Weirdness Magnet 3d6 unluck      10  (2) Discriminatory,Detect,Extra        
  only for we                             Time(-3/4),time: 1 minute,only     
 Ape is Human                      0      to start power                     
 Vuln,"Electo-magnetics",common,  10  (1) +0 Detect,"Chemicals",Extra        
  x1 1/2 body                             Time(-3/4),time: 1 minute,only     
                                          to start power                     
                                      (3) 5 Flash Defense                    
                                       20 15" Flight,OAF(-1),unbreakable,    
                                          total flight time 6 hours          
                                          between refuelings(-1/4),0 END     
                                          (+1/2)                            0
                                        5 3 Levels: Hand to Hand,linked to   
                                          levels of growth 1 pt usble        
                                          doubles with each lev(-3/4)
							3 Scientist                          
                                        1 SC: Molecular Biology 11-          
                                        1 SC: Inorganic Chemistry 11-        
                                        1 SC: Robotics 11-                   
                                        1 SC: Subatomic Physics 11-          
                                        1 SC: Biochemistry 11-               
						         3 Inventor 13-                                                                                            
                                        0 Climbing 8-                        
                                        0 Concealment 8-                     
                                        0 Conversation 8-                    
                                        0 Deduction 8-                       
                                        0 Paramedic 8-                       
                                        0 Shadowing 8-                       
                                        0 Stealth 8-                         
                                        0 TF,Automobiles                     
                                        0 AK: Hershey, Pennsylvania. 8-      
                                        0 PS: Scientist 8-                   
                                        4 M Strike                           
                                        4 Martial Dodge                      
                                        3 Martial Throw              
           Disadvantages Total : 125  171 : Powers Total                     
              Experience Spent +  10  114 + Characteristic Total             
                  Total Points = 285  285 = Total Cost