miniMax Character Sheet
VALUE CHARACTERISTIC COST BASE PTS NAME: Will Piper, Scientist at Vanguard
15 Strength x1 10 5 HERO ID: miniMAX (Will S. Piper)
18 Dexterity x3 10 24 PLAYER: Scott von Berg
20 Constitution x2 10 20
10 Body x2 10 0 PTS POWERS END
18 Intelligence x1 10 8 86 MP (Mutant Powers) (86),
11 Ego x2 10 2 "Molecular Powers "
15 Presence x1 10 5 7u 4 LVLS Shrinking (Mutant
16 Comeliness x1/2 10 3 Powers)(64mm,25g,+8 DCV,+12 KB),
8 Physical Defens x1 3 5 Affects Inanimate, Accessable
8 Energy Defense x1 4 4 Items (Unliving)(+1/4),0 END
5 Speed x10 2.8 22 (+1/2) 0
8 Recovery x2 7 2 3u 6 LVLS Growth (Mutant Powers)
44 Endurance x1/2 40 2 (4m,6.4t,+6 BODY/STUN,-4 DCV,+30
40 Stun x1 28 12 STR,-6 KB) 3
Characteristics Cost: 114 1u +9" Running (Mutant Powers),
"Giant Sized Movement",linked to
DISADVANTAGES BASE: 150+PTS levels of growth 1 pt usble
DNPC,"Owen Ng (Lab Assist- 5 doubles with each lev(-3/4) 2
Chimp)",normal,useful skills, 2u 15/10 Armor (Mutant Powers),
appear 8- "Dense Skin",linked to levels of
Hunted,"Sabretech-enemy lab", 10 growth 3 pt usble doubles with
less powerful,non-combat each lev(-3/4)
influence,harsh,appear 8- 15 1 LVLS Shrinking (Radiation)
Psych Lim,"Hero Code (patrol 4 15 (0.5m,12.5kg,+2 DCV,+3 KB),
hrs a day, do duty)",common, "Grenades"(0.5m,12.5kg,+2 DCV,+3
strong KB),OAF(-1),4 Charges(-1/2),
Psych Lim,"Vs. Killing",common, 15 continuing,duration: 1 turn,
strong Ranged(+1/2),Area Effect(+1),
Psych Lim,"Overconfidence", 15 radius,up to 800 kg accessable
common,strong inanimate, non living(+3/4),
Secret ID,"Will Piper, 15 usable against others
Scientist at Vanguard" (inanimate)(+1/2) 0
Vuln,"Electro-magnetic",common, 20 10 PKG,"Helmet",OIF(-1/2),
x2 stun unbreakable
Watched,"U.S. Govt./Vanguard", 10 (4) x1000 Micro Vision,Extra Time
more powerful,non-combat (-3/4),time: 1 minute,only to
influence,mild,appear 11- start power
Weirdness Magnet 3d6 unluck 10 (2) Discriminatory,Detect,Extra
only for we Time(-3/4),time: 1 minute,only
Ape is Human 0 to start power
Vuln,"Electo-magnetics",common, 10 (1) +0 Detect,"Chemicals",Extra
x1 1/2 body Time(-3/4),time: 1 minute,only
to start power
(3) 5 Flash Defense
20 15" Flight,OAF(-1),unbreakable,
total flight time 6 hours
between refuelings(-1/4),0 END
(+1/2) 0
5 3 Levels: Hand to Hand,linked to
levels of growth 1 pt usble
doubles with each lev(-3/4)
3 Scientist
1 SC: Molecular Biology 11-
1 SC: Inorganic Chemistry 11-
1 SC: Robotics 11-
1 SC: Subatomic Physics 11-
1 SC: Biochemistry 11-
3 Inventor 13-
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
0 Paramedic 8-
0 Shadowing 8-
0 Stealth 8-
0 TF,Automobiles
0 AK: Hershey, Pennsylvania. 8-
0 PS: Scientist 8-
4 M Strike
4 Martial Dodge
3 Martial Throw
Disadvantages Total : 125 171 : Powers Total
Experience Spent + 10 114 + Characteristic Total
Total Points = 285 285 = Total Cost