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Sporeshaper Agaric

Mabs challenge day 6 – mushroom
Myconid mixing mushroom mash (Erol Otus, AD&D module A4: In the Dungeons of the Slave Lords, TSR, 1981)






Sporeshaper Agaric – RPG Stat Block


Sporeshaper Agaric

Tiny Fey/Plant Follower

Hero System (6th Edition) — 75 Character Points


Characteristics

Cost: 22 Pts

Stat Val Base Cost Notes
STR 3 10 -7 Lift 25 kg; HTH Damage ½d6
DEX 12 10 +4 Initiative: 12
CON 10 10 0 Physical Endurance
INT 12 10 +2 PER Roll: 11- (13- Sight)
EGO 12 10 +2 Mental Willpower
PRE 10 10 0 Presence Roll: 11-
OCV / DCV 4 / 6 3 / 3 +10 Base Offense / Base Defense (Inc +2 Size)
OMCV / DMCV 3 / 4 3 / 3 +3 Base Mental Combat Values
SPD 3 2 +10 Phases: 4, 8, 12
PD / ED 3 / 3 2 / 2 +2 Total Physical & Energy Defense
REC / END 4 / 20 4 / 20 0 Recovery per Turn / END Pool
BODY / STUN 6 / 20 10 / 20 -4 Physical Hit Capacity / Stun Limit

Powers & Equipment

Cost: 33 Pts

Cost Power / Ability AP Real
10 Rapport Spores: Mind Link (Up to 4 Willing Targets), Area Of Effect (4m Radius; +1/2).
Lim: No Range (-1/2), Broadcast Only/Simple Concepts & Scents (-1/2).
22 10
8 Pocket Brewmaster: Multipower, 15-Point Reserve.
Lim: OAF (Mortar, Pestle, & Foraged Materials; -1), Requires 1 Hour Preparation/Rest (-1/2).
15 8
1f 1) Tonic of Light Footing: +4m Running (Total 16m), Uncontrolled (+1/2), 1-Hour Duration (+1).
Lim: 1 Charge (-2), OAF (-1).
10 1
1f 2) Soothing Glow-Mash: Healing 1d6 (BODY/STUN) + Sight Group Images (Light, 2m Radius).
Lim: 1 Charge (-2), OAF (-1).
12 1
1f 3) Sweet-Sap Syrup: Life Support (Immunity to Natural Poisons & Diseases).
Lim: 1 Charge (-2), OAF (-1), 1-Hour Duration (-1/2).
10 1
3 Lantern Staff: HTH Attack +1d6 (Bludgeoning/Fire FX) + Sight Group Images (Light, 4m Radius).
Lim: OAF (Staff; -1), Hand-to-Hand Only (-1/2).
10 3
4 Spore Puff: Healing 1d6 (STUN).
Lim: 4 Charges (-1), Decreased Radius/Touch Only (-1/2).
10 4
5 Keen Sight: Nightvision (5 Active Points). 5 5

Skills & Talents

14 Pts

  • 3 Paramedic (Medicine)
    11-
  • 3 Sci: Mycology & Herb
    11-
  • 3 Survival (Underground)
    11-
  • 3 Stealth (+2 Tiny Size)
    13-
  • 2 +2 PER Sight Group
    13-

Combat Summary

Movement: Running 12m, Swim 2m, Leap 2m

Unarmed Strike: OCV 4, Dmg ½d6 Normal

Lantern Staff: OCV 4, Dmg 1½d6 Normal (Bludgeoning/Fire)

Defenses: DCV 6  |  PD 3  |  ED 3

Complications

5 Pts

Physical: Tiny Size (0.5m tall, ~5kg; +2 DCV, +2 Stealth, -2 Knockback Res) Infrequent, Slightly Impairing

5 Pts

Physical: Cannot Speak Human Speech (Communicates via Spores/Gestures) Frequently, Barely Impairing

10 Pts

Psychological: Curiously Hospitable & Eager to Brew Common, Moderate

5 Pts

Dependence: Damp Soil / Moisture (Must spend 1 hr in damp soil/24 hrs or take 1d6 Damage/6 hrs) Uncommon