Tag Archives: #mabsdrawlloweenclub2026

Haunted House Doodle

Added some fixes and tweaks to the weather station / radio app for the ereader – tweaked week function and under the hood bits and bobs

https://svonberg.org/wp-content/uploads/2026/10/weather-004.html

Mabs Drawlloween Day 8

Day 8 – Haunted House

You know, I do like to think of my house as haunted (I also like to think of most of the homes in Roanoke as having a little phantom or three looking out for the living folk within).

#mabsdrawlloweenclub2026, #digitalmarkers, #doodle #hauntedhouse, #mdwc26d8

Day 21,066 – 570805024624

Day 7 of Drawlloween, and the prompt is Grave.

This is Edgar Allan Poe’s original burial marker in Baltimore, which holds a special place in my heart; it stood over his first grave from 1849 to 1875 and bears a carved raven with the words we all know.

It has been a couple of years since I did yearly gate work for the Westminster burial grounds. Every Halloween, BHK and I (and sometimes Amy, sometimes Van) would take a station (usually the big Poe memorial) and do tours of the catacombs. The keys to the gate and vaults are still on a ring in our bowl in the living room. They were really nice folks there, for the most part, and they put on quite a spread for people there for the evening. When I signed on in ’06, they added baked ziti because I don’t eat meat.  The source for cider and popcorn was ideal… we would frequently prep the event by scooping bags of popcorn from about six giant trash bags to single serving size paper bags for visitors that night, taking about two hours to get it all together while chit-chatting and just getting in whatever Halloween costumes we had done for that year. BHK would frequently do the “umbrella jellyfish”, while my outfits were usually something equally easy in which to wear and interact with the public. I think I liked the scarecrow / voodoo doll the best, as seeing and breathing through burlap (hessian) is really easy, and the effect can be neat because it’s hard to make out features through it.

Halloween 2018, mostly untucked at this point.


Holy cow, it’s been a while since I waited behind a high school bus. I swear some of those kids looked 30 and others looked 10.


Sporeshaper Agaric

Mabs challenge day 6 – mushroom
Myconid mixing mushroom mash (Erol Otus, AD&D module A4: In the Dungeons of the Slave Lords, TSR, 1981)






Sporeshaper Agaric – RPG Stat Block


Sporeshaper Agaric

Tiny Fey/Plant Follower

Hero System (6th Edition) — 75 Character Points


Characteristics

Cost: 22 Pts

Stat Val Base Cost Notes
STR 3 10 -7 Lift 25 kg; HTH Damage ½d6
DEX 12 10 +4 Initiative: 12
CON 10 10 0 Physical Endurance
INT 12 10 +2 PER Roll: 11- (13- Sight)
EGO 12 10 +2 Mental Willpower
PRE 10 10 0 Presence Roll: 11-
OCV / DCV 4 / 6 3 / 3 +10 Base Offense / Base Defense (Inc +2 Size)
OMCV / DMCV 3 / 4 3 / 3 +3 Base Mental Combat Values
SPD 3 2 +10 Phases: 4, 8, 12
PD / ED 3 / 3 2 / 2 +2 Total Physical & Energy Defense
REC / END 4 / 20 4 / 20 0 Recovery per Turn / END Pool
BODY / STUN 6 / 20 10 / 20 -4 Physical Hit Capacity / Stun Limit

Powers & Equipment

Cost: 33 Pts

Cost Power / Ability AP Real
10 Rapport Spores: Mind Link (Up to 4 Willing Targets), Area Of Effect (4m Radius; +1/2).
Lim: No Range (-1/2), Broadcast Only/Simple Concepts & Scents (-1/2).
22 10
8 Pocket Brewmaster: Multipower, 15-Point Reserve.
Lim: OAF (Mortar, Pestle, & Foraged Materials; -1), Requires 1 Hour Preparation/Rest (-1/2).
15 8
1f 1) Tonic of Light Footing: +4m Running (Total 16m), Uncontrolled (+1/2), 1-Hour Duration (+1).
Lim: 1 Charge (-2), OAF (-1).
10 1
1f 2) Soothing Glow-Mash: Healing 1d6 (BODY/STUN) + Sight Group Images (Light, 2m Radius).
Lim: 1 Charge (-2), OAF (-1).
12 1
1f 3) Sweet-Sap Syrup: Life Support (Immunity to Natural Poisons & Diseases).
Lim: 1 Charge (-2), OAF (-1), 1-Hour Duration (-1/2).
10 1
3 Lantern Staff: HTH Attack +1d6 (Bludgeoning/Fire FX) + Sight Group Images (Light, 4m Radius).
Lim: OAF (Staff; -1), Hand-to-Hand Only (-1/2).
10 3
4 Spore Puff: Healing 1d6 (STUN).
Lim: 4 Charges (-1), Decreased Radius/Touch Only (-1/2).
10 4
5 Keen Sight: Nightvision (5 Active Points). 5 5

Skills & Talents

14 Pts

  • 3 Paramedic (Medicine)
    11-
  • 3 Sci: Mycology & Herb
    11-
  • 3 Survival (Underground)
    11-
  • 3 Stealth (+2 Tiny Size)
    13-
  • 2 +2 PER Sight Group
    13-

Combat Summary

Movement: Running 12m, Swim 2m, Leap 2m

Unarmed Strike: OCV 4, Dmg ½d6 Normal

Lantern Staff: OCV 4, Dmg 1½d6 Normal (Bludgeoning/Fire)

Defenses: DCV 6  |  PD 3  |  ED 3

Complications

5 Pts

Physical: Tiny Size (0.5m tall, ~5kg; +2 DCV, +2 Stealth, -2 Knockback Res) Infrequent, Slightly Impairing

5 Pts

Physical: Cannot Speak Human Speech (Communicates via Spores/Gestures) Frequently, Barely Impairing

10 Pts

Psychological: Curiously Hospitable & Eager to Brew Common, Moderate

5 Pts

Dependence: Damp Soil / Moisture (Must spend 1 hr in damp soil/24 hrs or take 1d6 Damage/6 hrs) Uncommon